AI Insights · Timothy · October 2022
Top 5 Slime Games on iOS in Portugal, Q3 2022
Explore the performance of the top 5 slime games on iOS in Portugal for Q3 2022, highlighting key trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 slime games on iOS in Portugal demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here is an overview of how each app fared during this period, based on data from Sensor Tower.
Super Slime Simulator by Dramaton LTD saw a peak in weekly revenue at $88 in mid-August, followed by a gradual decline, ending the quarter at $16. Weekly downloads fluctuated, peaking at 225 in mid-July and decreasing to 89 by the end of September. The app's weekly active users increased steadily from 755 at the beginning of the quarter to 982 by late July, before dropping to 575 by the end of September.
Slime Games: ASMR Simulator from Shake It experienced a decline in weekly revenue from $51 at the end of June to $13 by the end of August. The app's weekly downloads were minimal, peaking at 17 in early August. By contrast, its weekly active users were recorded only once, at 10 in early August.
Girls Slime Simulator Games by Time Out Apps Inc had a relatively stable but low revenue stream, fluctuating between $4 and $13 throughout the quarter. However, there were no recorded downloads or active users for this app during the entire period.
World of Slime Simulator Games from Solid Apps INC showed a modest increase in weekly revenue towards the end of the quarter, rising from $7 in mid-September to $14 in the following week, and slightly dropping to $11 by the end of September. Weekly downloads were almost non-existent, with only a few instances recorded.
Lastly, Fluid Simulation by Pavel Dobryakov had an inconsistent revenue stream, earning $12 at the end of June and $10 in early July, with no revenue recorded for the rest of the quarter. Weekly downloads peaked at 23 in early August and saw a slight decline towards the end of the quarter. The app's weekly active users peaked at 45 in early September but then dropped to zero by the end of the month.
For more detailed insights and data, visit Sensor Tower.